Friday, 10 November 2023

Warrior's Gate: Ranking - 13

 

Warrior's Gate

(Season 18, Dr 4 with Romana II, Adric and K9, 3-24/1/1981, producer: John Nathan-Turner, script editor: Christopher H Bidmead, writer: Stephen Gallagher, director: Paul Joyce (with Graeme Harper uncredited)


Rank: 13

   'Welcome to the AAA Dr Who review website - e space edition! wasn't that last episode thrilling? Which one do I mean? I don't know - here every single episode of Dr Who from across the next 600 years have all happened already! Which makes story arcs particularly hard to wrap your head around. River Song is of course our favourite character here, living her life in a different order to everyone else. Anyway watch out for Russell T Davies' third time as showrunner in the 24th century when he's been cryogenically frozen on Telos (which is a real planet in our universe) then defrosted - what happens to Donna's great-great-great-grandchildren is a doozy! And now for some horoscopes: Leo the Lion. You will experience everything today. But then what is today? When all days are as one'






 


 

This is not, it seems safe to say, your run-of-the-mill Dr Who story. It’s a nuclear reactor in a world of run of the mills, the industrial revolution coming in to a land of farming, a whole new way of going about things. In a series that’s always danced to the beat of its own drum ‘Warrior’s Gate’ might well be the set of episodes that bangs furthest away from common time. For this programme about exploring time and space ends up in the one place it’s never properly been to before now: stuck in the middle of nowhere and no time. It’s a story about inner space, not outer space and the one story where I can tell you ‘there’s no plot and nothing happens’ and that’s actually the point of it all not just a mistake (I mean what plot there is consists of one line: The Humans are trapped and try to enslave the locals to get them home and it all goes wrong). And yes it’s more of a stagger at times than a run into groundbreaking land, but you’re not meant to be breaking speed limits when you re-invent the wheel. You can tell that author Stephen Gallagher – now quite a big name but back in 1981 near the start of his career – was a novelist before he got into television and the novelisations of this story (both of them) are particularly strong. ‘Warrior’s Gate’ has an entirely different flow to your usual Dr Who story. There’s a beauty about ‘Warrior’s Gate, a poetry, a mystery, that makes it different to the usual plots of capturing and escaping. Because in this story all of us are trapped, trying to live out our manmade rules in a timeless universe where the only escape is by going with the flow, of not trying to control life. Uniquely this story went on the air after a tweo week break during Christmas (usually the series ran straight through or took one week off) and that works nicely: part one really fits that sense of hazy timelessness in the first week of January when you’re out of school and work hasn’t got going yet and you’re briefly free of your responsibilities and deadlines and thinking to yourself ‘why isn’t life always like this? Well, for four episodes, it stays like that.


A story this different deserves to be reviewed differently, so today I’m going to be writing about it in the same way Gallagher allegedly wrote it, by breaking away from the restrictions of linear time and consulting the I-Ching, the divination oracle of Ancient China (Marco Polo probably came across a copy – maybe he lost it in a game of backgammon with Kublai Khan?) It’s the source of the coin-tossing the characters (mostly Adric) use in this story to work out what to do or whether to do anything at all and let nature take its course, a source of tapping into the infinite synchronistic wisdom of the universe which makes all things that more or less should happen more or less at the time they’re meant to happen (as there are an equal number of chances between heads and tails and putting the two together, via six coin tosses, gives you sixty-four potential outcomes (all ambiguously written to fit to any number of circumstances).  For like the coin, which thanks to a very special special effect hovers while everyone else continues to move, everything is up in the air, all possibilities open and no choices yet made. It wouldn’t work for constructing any other Dr Who story but it is highly apt for a story that’s all about giving up control and your to-do-list, something the capitalist freighters in this story really struggle with and even The Doctor and Romana have to learn. Instead the I Ching works by instinct, of taking all the many possibilities that are out there and letting the chance that runs across the universe decide things for you.


Right, here goes the first run of coin flips…Hexagram 13 ‘Social Mechanism’: ‘Heaven reflects the flame of clarity...success if you keep to your course’. So let’s start off with the idea of being out of time: the Tardis has been travelling around E-space for two stories before this one and given all the talk at length of this being so utterly and completely unlike our own ‘N’ or normal-space it’s all been a bit of a cop out in the other two stories to be honest. Aside from his amazing ability to heal his own wounds Alazarian Adric really isn’t that unlike ‘us’ and his swampy home world Alzarius is normal most of the time (the rest of the time, of course, it’s filled with the evolving marshmen of ‘Full Circle’), while the ‘ancient one’ Great Vampires living in ‘State Of Decay’ are mostly your common-or-garden vampires (except for the fact that obviously, they’re alive and not a myth). For ‘Warrior’s Gate’, though, all rules are out the window: the Tardis lands in a white void with no co-ordinates where things are both close up and far away all at once and where the only building (a gateway) seems to be working in two timezones simultaneously, dominated by a banqueting table filled with both food and cobwebs (they probably don’t do ‘best before’ dates on this planet as it looks both really tasty and a bit ‘off’). This a world that’s based more on poetry than science (see ‘Logopolis’ in two stories’ time for our universe’s equivalent of our own ‘Warrior’s Gate’) and yet it does follow its own internal logic by story’s end rather than just being a load of nonsense stung together (the way more than a few ‘normal’ Dr Who stories are if we’re honest). This turns the whole ethos of the series on its head: in 99.6% of stories (i.e. every one but this one) the universe is interconnected by time, so that ripples caused in one timestream in one timezone affect everything around them. But not here. Time both exists and doesn’t exist, so that for the locals behind the ‘mirror’ everything has already happened and all time exists at once, with timewaves ridden like a giant surf board. It’s a place where all things are possible, where all things have already been.  


This is a series big on the idea of karma, where you have to be careful how you to act to the people around you in episode one because by episode four (or six or the end credits or whatever) they’ll be the ones who’ve started a revolution over your unfair actions and have come after you for revenge. It’s not how Dr Who normally runs to say the least, not least because The Doctor himself likes hurling himself into adventures and stirring things up, but it does fit with a sort of ‘timelord’ view of life, a policy of non-interference where time can’t be re-written ‘not one line’ and the universe is best at sorting things out for itself, if only people would let it. Usually this is a series that dabbles with pre-destination, the idea that ideas are fixed and laid out before us inevitably, statistically, mathematically, because of who we are and how we’re likely to behave and that if you keep heading in one direction you’ll end up there eventually if nothing interrupts you (often the Doctor). To some extent the Doctor’s always warped the idea of a fixed progression of time, simply by being a madman with a time-travelling box, but by the time the Tardis lands somewhere he ends up becoming part of the worlds he lands in and ends up more often than not as the outside catalyst for inevitable change that was always coming. While ‘Warrior’s Gate’ is the opposite of a story like ‘The Space Museum’ where fate is changed by having The Doctor and friends inspire other people they meet to action, it does fit the more Buddhist parable stories like ‘Planet Of Spiders’ ‘Kinda’ and ‘Snakedance’. Which is interesting because Barry Letts, at the end of his year as ‘executive producer’ overseeing John Nathan-Turner and usually so spot on about these things, was one of the people who said he really didn’t ‘get’ this story and suggested a lot of changes that wouldn’t have worked. By contrast ’Warrior’s Gate’ is about free will, how each of us have the power to shape our futures, by growing and adapting and refusing to stick to the script laid out for us at birth, with improvisations that can make the universe better or worse before it inevitably returns back to the script it was always meant to follow, our civilisations crafted from these ‘cracks’ in between caused by how we treat one another. The ‘trick’ to life, in this story at least, is not to become the passengers of our own lives steered by other people to places we don’t want to go or even the driver dictating where to go within a fixed point on the map that makes other people have to change their plans with us, but to become the car itself steered by the universe and with all roads available to us including ones that haven’t been built yet, whilst stepping out the way when we see a car-crash coming caused by someone else. 


Right, next coin please. Funnily enough it’s the next chapter ‘Hexagram 14: Possession’: ‘Fire in heaven above, the image of possession in great measure. Thus the superior man curbs evil and thereby obeys the benevolent will of Heaven’. Well, this void world is a bit like Heaven, a land where there are no rules, no regulations, no deadlines and no struggle for survival. It is the opposite of the early Thatcher years this story was written against, when various economic downturns were causing havoc to budgets in every household (and on every TV series including Dr Who). There’s a freighter of capitalists who have come from n-space (‘our’ space) and while we never find out if they really are Human they certainly look it. They’re all slightly panicked, as you would be if you’d ended up in a world like this one. Rorvik, the captain (named after American science journalist David Rorvik), is one of those officious men who tries to react to situations by taking control and trying to maintain discipline, adding in more rules and regulations for his men to follow. It is, in most circumstances, a good thing to do and why all those English polar explorers insisted on keeping to English mealtimes even in the middle of nowhere, a bit of normalcy away from home. But this is not the sort of world where routines will help you. They travel in a spaceship that’s huge and run off dwarf star alloy that’s impossibly heavy, a representative of all those clunking great industrial machines. But what good is any of that here? When you can get somewhere through thinking? And when even dwarf star alloy, with an impossibly heavy mass, is so light The Doctor can carry some manacles made from it around in his pocket with him?


Onto Hexagram 21 now ‘Biting Through’: ‘The merciless, searing judgement of lightning fulfils the warning prophecies of distant thunder. Though unpleasant, it is best to let justice take its course’. Let’s talk a bit about the Humans now: they’re a mining team that’s fallen into this world by accident, their ship causing a ‘mass conversion anomaly’ in this world that’s made space and time contract due to it being made from bits of a dense dwarf star alloy that sucks time and space inside out. Left unchecked it will squeeze them out of existence (the ‘gravity’ of the situation being the ‘gravity’ of interfering with another realm and impacting other people against their will) and the gateway is visibly shrinking by episode four (great for the scene-setters who get to take a breather compared to episode one). They try everything to fight fate, including enslaving Biroc (who gets the ‘lion share’ of screentime, though there are other Tharils around) to navigate their way out of this world and back into their own, but of course this just sets off a cycle like the one from generations past: in this world of free will no one has the power to enslave anyone and it all goes ‘wrong’ until Romana steps in to offer help through her own free will to allow their ship to leave.
The harder Rorvik tries to take charge on this world the more things go wrong and the closer to a breakdown he gets. There are no profits to be made, no quotas to be upheld and no boss to pat him on the back and give him a raise (beside, what is there to spend a wage packet on?) Clifford Rose’s put-upon Captain Rorvik is of the despairing old school type acting with lots of eye-rolling and sighing, as if he’s on a Sunday school outing with a load of truculent youngsters, while his crew bitch and moan about this all being above their pay grade. They’re the worst of clock-watching capitalists, still working how much they get paid by the hour even in a realm where hours are meaningless. A lot of fans laugh at the ‘fight’ scene where Romana knocks him out armed only with a clipboard but actually that’s perfect: it’s his need for regulations and checklists and timesheets that’s the problem here. Rose, who usually played Nazis, decided to base his performance on Captain Mainwaring from ‘Dad’s Army’, the stickler for doing things by the book who can’t see the bigger picture. He’s the sort of man who pledges allegiance to his job at work every morning and wonders why those under him are sniggering at how seriously he takes it. Rorvik talks about ‘getting things done’ but every time he does it backfires on him, most spectacularly at the story’s end when he blasts his spaceship out the void and destroys it, for in this universe it’s better to let things ebb and flow (Sanders will have a similar breakdown in ‘Kinda’). Under him are everyone you’ve ever met at work: Kenneth Cope (in his first job after taking a decade out to run a restaurant fed up of being typecast as the wisecracking ghost in ‘Randall and Hopkirk Deceased’) plays Packard as an eager second-in-command who wants the top job and wants everything to be perfect, without seeing that in a timeless empty void there’s no such thing as a hierarchy. Aldo and Royce (Aldo and Waldo in the draft script) are the minimum wage workers at the bottom of the heap, fed up of their jobs and making wisecracks at the bosses out of earshot, there purely for a wage packet that no longer matters, acting as if they’re the kids mucking around at the back of the Sunday school bus (they’re the two old men Waldorf and Statler lost in a world of muppets). We’ve all worked with people like them – indeed all these characters are ‘loosely’ based on Gallagher’s colleagues during time working at rivals ITV! As much as they’re the comedy relief they also help ‘root’ this story with their cynicism: they don’t believe all this airy fairy nonsense about higher realism because they’re too busy moaning about the stupidity of this one to see the bigger picture. In a sense they’re a microcosm of this world and how the same rules apply to ‘our’ world in ‘n‘ space: they didn’t want to join this mission at all and thought it was stupid but orders are orders, while Rorvik is only here because that’s where the money is – none of the humans are being their true selves at all and they get punished for it. All of them are here for the ‘wrong’ reasons in fact and have things totally upside down, living for a job that seems to hate them back. None of them can see the unseeable, spiritual world out there, the 5D world that doesn’t care about such 3D things as profits and timetables and shiny shoes. Even the lunch-break is the same banquet meal enjoyed over and over again in different timezones. 


OK Hexagram 10 ‘Worrying The Tiger’ next, which covers a lot of this story: ‘Heaven shines down on the marsh which reflects it back imperfectly. Not perceiving you as a threat the tiger does not bite back’ Two points to make there: one is the fact that this story’s gateway dividing up timestreams is a whacking great mirror, one that time-sensitives’ like the Doctor and Romana and the Tharils can pass between, so that centuries of time can pass in the blink of an eye for anyone on the ‘other’ side. The mirrors can heal you and undo the ravages of being caught in the time-winds of change outside, like a giant ‘re-set button’, until you go back again when, to quote the story before this one, a ‘state of decay’ sets back in. Behind the mirror time is working to its own steady constant of all time at once and can’t be affected by what people do beyond its barriers: it just ‘is’ (it’s the sort of timeless time shamans talk about in native American Indian textbooks and hippies talk about in drug taking memoirs, where a few seconds can seem like hours and a few hours seem like seconds; anyone whose sat through ‘Ascension Of The Cybermen/The Timeless Child’ will know how the former one feels). By entering this realm everything that ever happened to you drops away so that you are your pure self again, before your personality rubbed up against other people. This is, if you will, the journey back to our soul, to the purest essence of who we are away from all the events that shape our lives and change us, the environment that makes us turn out a certain way by having us re-act to it, becoming happy or resentful or proud or upset or angry or whatever.


There are no tigers in this story but there are lions who are the local kings of the white-void jungle. The Doctor might link to think he invented the idea of ‘wibbly wobbly timey wimey’ but really its them: time isn’t a straight arrow for this race but a circle that’s always in motion. They once had a great and bounteous empire which was run by their servants, humans unlucky enough to be caught in this mysterious world, but now they’re the slaves, used to pilot the spaceships that land in this realm because they’re basically a great big sat-nav, able to see their way around time in a whole extra dimension that humans cannot (as in our world, the capitalist humans have stolen their timeless world and subverted it to their clock-watching ends). If you will, both sides are caught in an endless cycle of abusing each other’s rights simply because they can, a power struggle that switches sides across time, of cause and effect and revenge that has no end. The Thrails can, if they wish, take people through the mirror with them to see time from another perspective and as such they and their guests aren’t tied by linear in the same way the rest of us are (the surprisingly normal novelisation throws in an extra detail here: it’s not that the Tharils are free of the trappings of time so much as they can see endless possibilities stretching before them and choose the best path to follow for all beings that causes the least damage. Which would be ever so useful in our elections).


Which leads on nicely to Hexagram 7 ‘The Judgement’: ‘The army needs perseverance and a strong man. Good fortune without blame’. Which isn’t strictly what happens here but never mind. ‘Warrior’s Gate’ is also a tale of colonial conquest. Note how the freighter staff are whiter than white (Cope was so famous for his pale skin that’s partly why he was cast as a wisecracking ghost) and that’s unusual for the post-Star Trek era when practically all futuristic stories in Who feature a mixed cast. ‘Warrior’s Gate’ also features a local race, the Tharils, time sensitive lions (no really) who have been enslaved because they understand this world better than the humanoids do. They’re used to riding the timewinds like surfers and existing in a place without time. They’re the slaves from Africa who couldn’t compete with the colonialism of their invaders and were treated poorly for being ‘stupid’ and ‘like animals’, even though their instinct and understanding of a universe outside the material world made their colonisers scared, even when they held all the power. The Tharils are used in much the same way, to navigate this world and find more time-slaves, even though they see beyond this tiny world and can’t understand the fascination of money and power when their world provides everything they need already. It’s not quite that simple though (when is it ever in this story?!): The Tharils (‘Tharls in the original script, before mega fan and consultant Ian Levine pointed out how much this sounded like ‘Thals’)  have, in the past, been the masters and much like ‘The Ark’ treated their slaves so poorly that the tables were turned, but instead of learning from it the Human slaves do worse to them in a perpetuating cycle. The Tharils are also lions, the symbol of the British empire, with Britain now at the bottom of the heap and being used to do the donkeywork for everyone else’s bidding. The theme of this story: we never learn and time is doomed to go round in cycles until we do.  


A quick word too from Hexagram 1, right back at the beginning, ‘The Creative’: ‘The creative works sublime success furthering through perseverance’. Are the Tharils creatives? They used to be revered by their people, seen as something special, with their abilities to think outside the box and go inwards.  But such is the state of society that things have been turned upside down and now people only care for wage packets and profit margins. But those things won’t last – not like the ability to go within and grapple with the questions of humanity and seeing the longer picture the way the Tharils do. They’re time sensitive not because they run to the clock the way the Humans do but because they know that time as a concept is an illusion made by man to get stuff done. And there is way more to life than getting stuff done. Most of the time creatives have to live in ‘their universe’ of wage packets and food and shelter but here the Humans are in ’their’ world, the mysterious other that connects us all and exists outside us. All shelter is provided, the food comes round again and people should be free to do what they like, until invading conquerors come along.


Talking of creatives, everyone always quotes Lewis Carroll for this story given that part of it takes place ‘through a looking glass’ and The Doctor compares the ever-moving Biroc Tharil to a ‘Cheshire Cat’. But (Hexagram 48 ‘The Well’: ‘The town may be changed, but the well cannot be changed. It neither increases or decreases’) the mirrors in this story don’t really work like that (as a separate universe in parallel to ours) but something scarier. You can never truly see yourself. The best you can do is see a reflection of yourself and that’s still not the same. Most of this story takes place behind a mirror, which works to different rules. Any damage you cause to yourself can be repaired but the minute you go back to the ‘real’ world it stops working again. That’s also why machines, even K9, don’t function properly here: there are no reference points to make and no conclusions to draw. To get past the mirror, though, you have to confront yourself and your smaller place in the universe, leaving your ego in check at the door. That’s why the Humans, with their petty squabbles, have such problems getting through. There’s none of that in Lewis Carroll where the mirror is more of a grotesque distortion and exaggeration of our own world, with all the manmade social niceties taken out, so that people do things because they’re naturally likely to do them without regard to social norms or what other people think of them. Actually the author based it on Jean Cocteau films he enjoyed (‘La Belle et la Bette’ (Beauty and the Beast where he looks a bit like a lion, set in a castle) and ‘Orpheus’ (where a man falls in love with death and ends up in a colourless world living in slow motion, much like what begins to happen from episode three of this story). Even more than that though, this is Narnia, the CS Lewis books about a magical land that runs at a different speed and is a spiritual place where all the materalistic concerns don’t apply (especially the best book, the prequel ‘The Magician’s Nephew’ where Narnia is created by Azlan the lion). Ot the masterpiece that is Michael Ende’s ‘Neverending Story’ – especially the original book (the film isn’t out at this point) where Fantasia exists outside Earth time linked by a gateway to nowhere (much like this one) and where the enemy is ‘the nothing’ (much like this one). The Tharils are very much Falkor the dragon too, a combination of ‘mystical other’ and ‘transportation’. Although sadly there are no rockmen or racing snails in this set of episodes. So there is precedence here, even if ‘warrior’s gate’s source materials aren’t the usual ones of ‘Quatermass’ ‘Star Wars’ ‘Star Trek’ ‘Blake’s 7’ ‘Pathfinders In Space’ ‘The Invaders’ ‘The Tomorrow People’ and (more recently) Buffy The Vampire Slayer.


Then there’s ‘Hexagram 54’: A Loveless Marriage :‘The superior person passing trials in the light of eternal truths. Any action will prove unfortunate – nothing furthers’. That sounds like the Doctor in this story: he keeps trying to do what he normally does in ‘n-space’, namely explore, investigate, instigate and solve, but this isn’t a world of cause and effect that works like that any longer. He’s basically an onlooker in this story, watching from behind a ‘mirror’ while the people around him (including Romana and K9) change this world. He feels he’s trapped, but he isn’t really, he’s just too used to being the ‘other’ side where things get done. The most the Doctor does all story is accidentally re-set things by lifting up a fallen goblet early on (and even that won’t make sense in the story till episode four, by which point most people had forgotten he’d done it). It’s not just the Doctor either. To be honest Biroc, the Tharil at the heart of this story, could have escaped fate having come across the Tardis in part one rather than part four for all the difference it makes to the ‘plot’. Everyone gets to where they need to be when they want to get there, not when the usual ‘rules’ of how storytelling should work. Only at the end does Gallagher put his coins away and stop letting fate dictate the plot (although it’s a sad consequence of the re-writes that script editor Christopher H Bidmead got bored of them and took them out).  


Moving on, we hit ‘Hexagram 61 ‘Inner Truth’: ‘The gentle wind ripples the lake’s surface, the superior person finds common ground between points of contention – you may cross to the far shore, great fortune awaits if you stay on course’. Not quite sure what that means but let’s talk about Romana next: how lucky that Gallagher was writing when there was a second timelord on board the Tardis because otherwise this story wouldn’t have ‘worked’ anywhere near as well with a Human companion stuck facing the same capitalist issues as the freighter crew here. Romana ‘gets’ this world far more easily than the Doctor for whatever reason (Because she’s younger? Because she’s less set in her ways?  Because she’s a girl? Though is so it’s all very different from where she started in ‘The Ribos Operation’ as a by-the-book stickler only a fraction less pedantic than Rorvik. Then again that was a whole regeneration ago). She has fun gently mocking the humans who don’t understand that the usual rules of this world don’t apply, treats Biroc as a natural part of the landscape after a bit of cliffhanger screaming and basically investigates and challenges this world on its own terms, from all angles at once, while the Doctor pouts behind a mirror. It’s no surprise that Romana leaves in this story in order to help the Humans navigate their way back home without the need to enslave poor Tharils, taking K9 Mark III with her, because she feels like she ‘belongs’ in this world and has outgrown anything the Dr can teach her now, her apprenticeship over the ‘Key To Time’ long since past. A lot of people don’t like it (including Lalla Ward, who wanted something more ‘dramatic’) but this is a worthy end for Romana, who has proven that she can think like The Doctor and has served her apprenticeship (with shades of Clara’s arc to come). The Tharils give her a readymade way to explore the universe without the use of a Tardis and it’s certainly preferable to the expected option, which is to have her go back and be big on Gallifrey (the original plan, part of Christopher Priest’s abandoned script ‘Sealed Orders’ which ended the e-space trilogy with a trip to Gallifrey. A ot of Warrior’s Gate’s criticism of capitalism and competitiveness comes from the awkwardness he felt as his script was dangled in front of Priest’s in case it didn’t work out, even though the two writers were friends). It is a little too obviously added in at the end though and does rather contradict the rest of the story (it’s the biggest decision Romana has made in her life and comes after a story all about not making decisions. Although at least it’s preferable to being the ‘slave’ she was when the timelords sent her to assist the Doctor without fully telling her what was going on. Lalla, who was having a rotten time, makes the most of one last great opportunity to shine, showing how far Romana has come (her relationship with Tom Baker was at another low ebb, and both of them refused to attend her own leaving do, which was rather awkward for poor Matthew Waterhouse who did go, so the news the pair were getting married right before this story aired was a shock to many. Including them). It’s right that she leaves in this story, but not the way she does it, so suddenly as if on a whim in one brief scene at the end.


It’s perhaps less of a fitting exit for poor K9, who’s unique in this era for a companion who was given their marching orders rather than asking to leave (John Nathan-Turner, worried that a dog wasn’t quite the adult look he was after, had been itching to let the canine computer go since he joined at the start of the season but as John Leeson was under contract for the voice figured he might as well use him). The poor thing is very badly treated here though: he needs orders to function, but in a universe where control is an illusion there is no one to give them to him. As a purely logic and mathematics based creature he doesn’t belong in this world and basically gets in the way, seen as how JNT and his critics always saw them following characters around like a lost puppy and getting in the way. There’s a fun scene where Aldo and Waldo (sorry, Royce. Why did they change that name?) kick him out their spaceship as if he was a real dog but it’s sad watching him all alone as The Doctor,  Romana and Adric all pass through the mirror to a world of inner consciousness and he gets left behind like a stray. Lesson especially hated it, complaining that ‘they stuck K9 behind a mirror and forgot about him  that’s what you do with the phone bill!’ It’s only right and proper he should live on with K9, though the Doctor really does seem in no end of hurry to get rid of him and you have to wonder what sort of life he has trapped forever in e-space (as his parts won’t work in n-space. Although the entire Big Finish ‘Gallifrey’ series spin-off and a mention in this story of how spare ‘wafer’ parts miraculously fit him suggests he’ll be okay). 
Hexagram 57 next ‘The Penetrating Wind’: ‘Small, persistent, focussed effort brings success’. That can only be the time winds, currents of time that blow across this void the same way our winds do on Earth, a continuously moving, billowing active thing that’s invisible but tangible, which the Tharils can ride across like a bunch of hairy surfing dudes. Humans, of course, and even the Doctor a little bit are land-lubbers who drown in this world, trying to lead their lives by going from A roads to B roads instead of bobbing with the currents. Time isn’t linear: this is a world where nothing is fixed so a walk to the gateway seems to take forever one moment and no time at all the next. Only the Tharils can navigate a world where all times happen at once and the Humans think they can enslave them to be pilots of their ship. But how can your slave be the pilot if he’s the one ‘choosing’ where you’re going? The usual rules don’t apply.  ‘There’s no moment to yourself on this ship’ moans Aldo (or is it Royce? You’re meant to be unable to tell the apart) but that’s the thing about e-space: you have  all the time and space you need, because that’s all that is: everything else is a manmade construct that’s only temporary, an illusion in one particular period that has nothing to do with living.


Though it’s not a perfect fit next here’s Hexagram 52 ‘Keeping Still’: Keeping his back still so that he no longer feels his body he goes into his courtyard and does not see his people. No blame’. The other people who live on this world are Gundans, giant robots, who are also not confined to linear time the way mortals are. Alas they’re the one bit of this story we don’t get to see much of, without any specific thing in the script to do and no real sense of how they got here, even though they’re responsible for most of the memorable moments, such as the clunking suit of armour following the Dr round an abandoned castle. They’re the ones who attacked the Tharils in the first place but, their ‘action’ in the story completed, they’re left gathering dust in the banqueting hall. They apparently started off stronger than the Tharils and over-powering them time has rusted them over and made them easy to defeat – is this a comment that like most empires they have a sell by date when they stop being as effective, compared to the timelessness of inner wisdom? But how do robots even work in a place that’s navigated by instinct and intuition?  


Moving swiftly on to Hexagram 37 ‘People In The Home’: ‘Injury on the outside naturally means turning back towards the home, and so people in the home follows.’ which is also how the story ends. The humans stop using bits of outer space that was meant to exist outside time for their own uses and jettison it when they leave, while Romana leaves with them of her own free will; nobody enslaves anyone else. Only by being their true selves do these people make it back to where they should be without further damage.


Alas the I-Ching was created several millennia before television so there’s no chapter for one last point, which might be the most important one of all: ‘Warrior’s Gate’ looks nothing like any other Dr Who story. While most of the story is set in a giant white void with a whacking great gatepost in the middle rising out of nowhere, with the banqueting hall the only ‘normal’ set most fans would understand at first glance, the story makes good use of letting the Tharils and by the end the Dr and Romana let loose in the timewinds, dancing in a blur of movement and colour across still pictures in black and white. It’s a most excellent effect, especially for 1981, and while they could probably make it less obviously a digital effect in this day and age somehow even that works: this is a universe of people who end up in a world that doesn’t work to their own rules, inserted into something that doesn’t fit them, a universe that’s based on different rules of colour and motion to our own. As clever as the non-plot is, as brave as the techniques are, as strong as the performances by all the cast are in a story that doesn’t half ask a lot of everyone is, it’s the look of ‘Warrior’s Gate’ that’s most memorable, like a flip-book of photographs that only make sense as a moving world when the pages are turned. The filming in Powys Castle, Welshpool, used simply as a backdrop and filmed in black-and-white with the cast stepping inside in colour, wouldn’t work in any other story but it’s perfect for this one, as if a fairytale book has come to life (as well as being more ‘hip’ to modern fashions than any story since Jo started talking about edible fungus in ‘The Green Death’. By this point Dr Who took so long to record it was always half a step behind trends but not here: this is a ‘new romantic’ story exactly like what kids were thinking and wearing. Next week ‘The Keeper Of Traken’ even more so). This is a world you want to get lost in and it’s a shame when this story ends because it feels as if there was so much more here to find out. It would be a pity if this very different Dr Who story had ended up as just another routine set: this world looks impressively different to normal, which helps sell the fact that it works differently too. Note the way the TV studio’s actual ceiling becomes part of the actual set: as natural a part of this artificial world as any other (usually you only see the ‘real’ ceiling when something’s gone wrong – like a cameraman tripping over a Zarbi for instance: you’re meant, as a viewer, to think that the world you’re gawping is bigger than the camera lens and has no restrictions of any kind. You even see the stps leading to the control room at one point). It helps, too, that so much of this story is told through a hand-held-camera, right there in the action with weird close ups of faces and with some gorgeous panning shots where we actually follow the actors across sets, adding to the illusion that this place is both ‘real’ and yet works differently to normal. The director, Paul Joyce, got into big trouble for this (the lighting director, John Dixon, threatened to walk out (arguing both that it wasn’t safe and that it broke union rules) and most fans just assume it’s a mistake anyway, but I love it; in a story that’s all about reminding you how small your petty boundaries and limitations are who’s to say a white timeless void doesn’t have gantries and ceilings?


Gallagher got both lucky and unlucky when arty director Paul Joyce was cast to do this story, Lucky because he’s clearly coming from a similar place, constantly inventing new ways of doing things and doing things another director would never dream of (just look at how Gallagher’s other Who script, ‘Terminus’, ended up thanks to a director in Mary Ridge who just shot it like every other Who story). He also did ‘extra’ things most directors didn’t do, such as holding extra production meetings and hiring a conceptual artists for diagrams so everyone in every department was one the same page (some, like the lighting department, hated it; others like set designers and model makers loved it because they had a chance for more input and Matt Irvine’s models of both the freighter and the gateway are amongst his best work, the camera studying them in loving detail rather than hiding them behind dry ice as per so often in this era). Unlucky because it created so many extra difficulties for the show, which ended up running very behind time (with assistant director Graeme Harper taking over great chunks to speed things up – he’ll still be in the director’s chair occasionally as late as ‘Waters Of Mars’ in 2009; an actual strike, in the carpentry department this time, slowed things down further). Joyce was even sacked for a tense hour – something that never happened during an actual episode anywhere else in this book – officially for being so far behind time; unofficially because Joyce, who’d just quit smoking, asked JNT if he’d stop smoking next to him. The two never worked together again. Many people, including those on set, have been critical of director Paul Joyce for not understanding how then-modern TV like Dr Who was made, with tales of delays and impracticalities – in most stories that would be true. But if anything this makes him the perfect director for ‘Warrior’s Gate’, a story that’s not meant to be restricted by mere things like deadlines and camera plans. It’s meant to be instinctive, feeling made up as it goes along and for his part Joyce complained that the restrictions were people forever looking at their watch as the most important factor, BBC men trained the BBC way so hard that they’d lost all imagination and creativity. In other words the making of this story was like a microcosm of the story itself, one the director seems to have understood better than most. Even if that sometimes makes for awkward television, with occasional rushed scenes and more line fluffs than usual. It’s a sad fact, too, that a lot of story (particularly the second half) was re-written by Bidmead and Joyce between them to ‘have it make more sense’, a daft thing to do to a story like this as their hastily joined on endings don’t so much plug a gap as cover over holes that aren’t actually there (adding scientific explanations to a story like this one is just wrong and Gallagher was quite miffed. The MZ stuff, for instance, is all Bidmead, named after the computer he was doing re-writes on – the first time anyone in the Dr Who office used a computer, not a typewriter). The regulars were especially critical of the Tardis scenes where they talk amongst themselves, but these are so painfully poor and feeble compared to everything else you can’t help but think the original can’t possibly have been this bad. The Tharil costumes don’t exactly look like a noble advanced race either, more a bargain budget secondhand furry costume that’s seen better days. The title too is one of those that’s meaningless: there are no warriors here. ‘Slave trader gate’ would be more accurate, although Gallagher already had the perfect working title ‘Dream time’ (based on the aboriginal word for a state of being outside time or space; it’s no coincidence that, looking into this, Bidmead decides to have an Australian as the next companion and in the Mara stories that came after Tegan will face her own ‘dream time’  much like this one). There’s also the notorious rubber axe that, by accident, glances off Tom Baker’s back without him even noticing!


Still, that’s not bad innings for a story made in 1981. Which brings us to the final point, Chapter 24, the I Ching Hexagram that became a track on Pink Floyd’s debut album ‘Piper At the Gates Of Dawn’: ‘A movement is accomplished in six stages and the seventh brings return, coming and going without error, action brings good fortune’. ‘Warrior’s Gate’ is a success. At it’s best this story is the most intelligent in the Who canon and expects a lot from its audience without ever dumbing down; at its worst it’s lots of fun watching some really smart people running rings around unlikeable people (although this is a story intelligent enough to see them as victims too, rather than monsters and with some sympathy for them). Only ‘Ghostlight’Kinda’ and ‘Snakedance’ cuts it close for intellectualism and even then ‘Warrior’s Gate’ might just have the edge. A lot of fans say this story is ‘empty’ and it is, but for me that’s a good thing: rather than an action packed story of people running round in circles this one is more of a meditative space. Typical you might say: this is the first Dr Who story to carry subtitles on first transmission, on the old much-missed Ceefax system, and yet it’s a story where the actual plot matters less than ever before. Things happen because they’re meant to happen, not because people make them happen or because things usually happen a certain way in a Dr Who story. More than anything else it’s eerie, part of a trilogy of stories where the undefeatable, impenetrable 4th Doctor actually starts to look fragile. It might not fit in with any other Dr Who story, indeed it might break the rules of practically every other story, but it works: it’s packed full of symbolism for people like me to pontificate about, features a whole string of memorable images if you don’t care for that sort of thing and even if you hate it then Packard and Lane probably get there with a funny insult about how weird it all is ahead of you. It’s the perfect mix of being away with the fairies and being dark and gritty (unlike most spaceship sets that look new this one is beaten up and secondhand – literally, as it used to be the Vogon constructor fleet in the TV version of ‘Hitch-Hiker’s Guide To The Galaxy’), covered in graffiti (‘Kliroy was here’. Sadly no  ‘wot, no plot? Or space and time coordinates?’) and scuffed floors. It’s the script that shines though, a very funny take on ideas about fate and destiny that are deeply serious and done with great care without over-stretching the budget (this story saves on the quantity of sets to deliver quality instead – the banqueting hall especially is one of the best sets in all of Dr Who, big and vast and packed with props). Best of all e-space is finally every bit as weird and surreal as we were led to believe – and not in a half-hearted kind of a way but in a way that challenges everything we thought we knew about how stories like this one ‘work’. There was nothing quite like ‘Warrior’s Gate’ on TV anywhere in Britain, then or now, but then that’s OK: this is a story all about what exists outside time and space after all and in a series that likes to bend the rules this one delights in breaking all of them at once. Brilliantly brave, endlessly fascinating, gloriously introverted and thoughtful where most stories and noisy and full of action, the best word for ‘Warrior’s Gate’ is memorable, even if it’s hard to say what actually happens. Superb – and all the more so for pretty much coming out of nowhere, in a season that’s mostly been running on auto-pilot (and not the timeless Tharil kind).


POSITIVES + The timewinds sound effect is one of my favourite in all of Dr Who: the radiophonic workshop didn’t tend to have as much fun with DW in the 1970s and 1980s as they did in the 1960s (they were disbanded before the series revival) but this sound effect is superb: sort of like an alien wind chime merged with alien distortion effects and echo that perfectly mirror the story’s theme of how people impact other people in the way the ‘chimes’ knock up against each other causing different notes to form but without breaking the overall stable ‘chord’ of sound. ‘Kinda’ and ‘Snakedance’ build on this idea too, but ‘Warrior’s Gate’ got there first.


NEGATIVES - As fitting as it is that Romana leaves in this story, the way she leaves feels rushed and perfunctory. She’s been with the Doctor, across her two regenerations, for seventeen stories and 72 episodes now (if you include the unfinished ‘Shada’; only Sarah Jane and Jamie were in more) so we feel we’ve got to know her really well. She’s become the Doctor’s best friend (off screen as well as on!) and grown from being his junior assistant fresh out of Gallifrey university made to work with the Doctor to keep him on the straight and narrow to a rebel every bit as proactive and committed to righting wrongs as he is. While the reason she leaves is pure Romana (helping people in need) we need a great long goodbye speech about how they’ve grown up alongside each other and will never forget each other; instead Romana just drops it on the Doctor that she’s ‘not coming’ at the last minute. I know there’s a bit of a time-limit and all but still you think in a technically timeless universe there would be more time to be emotional than this – Tom Baker improvises a sweet ‘you were the noblest Romana of them all’ as he stands forlornly in the Tardis watching her leave on the scanner, but there’s nothing said to her face. K9, who’s been at least mentioned in a whopping 94 episodes(even if he was in bits being repaired in some of them), doesn’t even get that much and there’s no actual reason for Romana to take a dog with her who really belongs to the Doctor other than ‘she’s lonely’ and ‘the new producer thinks a robotic dog is stupid’. Bidmead’s response was that he wanted the goodbyes to be secondary to the scifi and ‘this wasn’t a soap’ – but these are people we’ve shared our lives with for some time now they needed more than this. The irony too is that, unlike occasions when Louise Jamieson and Mary Tamm handed their notices in last minute and it was assumed they’d come around, Lalla gave plenty of notice.


BEST QUOTE: Romana: ‘We are in the theoretical medium between the striations of the continuum!’


PREQUELS/SEQUELS: ‘The Choice’ and ‘The Search’ (1999) are a pair of stories that kicked off yet another BBV semi-official series using old actors from Dr Who playing their characters without ever quite being allowed to refer to them as such, on audio only this time. ‘Adventures In A Pocket Universe’ only got as far as its first two instalments (plus a very belated third ‘B.E.S. Begins’ in 2022) and was rather overshadowed by Big Finish’s range which tended to have more budget and more official links with the Dr Who name. At the time, though, it was so exciting to hear Lalla Ward back as ‘The Mistress’ aka Romana II alongside John Leeson as K9 (a newer model according to the front cover, a sort of cross between ‘our’ one and the ‘Australian’ series one to come, a character which technically wasn’t owned by the BBC and was easier to get permission for!) back together for the first time in eighteen years. It’s a very Dr Who story: travelling back from e-space (not that they can call it that) the pair meet an Emperor named Lukor who appears to be really kind, generous and welcoming but his empire is built on the work of some ill-treated cavemen who worship him and his kind as Gods and work themselves to death for them. Clearly Romana’s not going to put up with any of that nonsense and gets to show just how many life lessons she’s learned at The Doctor’s side! The pair escape, but their damaged spaceship needs repairing and they can’t just salvage parts, given that they need to be compatible with e-space (or whatever we’re calling it this week). They eventually get going after locating something called a ‘Dyson Sphere’, which sounds dangerously like the attachment to a vacuum cleaner, before hitching a lift with some shady archaeologists from the planet Herta. Worth seeking out but these two sets go for quite a lot of money these days so be warned: it’s good but it’s not that good you should mortgage your house to hear it.   


Stephen Gallagher was always unhappy with his original Target novelisation of ‘Warrior’s Gate’ (published under his ‘writer’s name’ John Lydecker) which came out as more or less the same as all the others (after JNT complained the book was too different to the TV version and it would confuse viewers) and was delighted to be given the chance to write a whole new version started from scratch with nearly double the word count in 2023. Gallagher removed a lot of Christopher H Bidmead and Eric Saward’s alterations to make a more lyrical and flowing but less naturally Dr Whoy book. Even compared to the TV version this one is like one of JMW Turner’s later paintings: a white void of nothingness that dominates everything, even though it would be wrong to say it’s empty as up close there’s a lot going on. There are no action scenes as per usual for the Target books – things unfold. There are no big debates – mere philosophical discussion. There are no big dramatic conclusions – things naturally work their way out and unravel in their own time. It’s a more natural and less forced read than the original but it sticks out amongst the collection even more than this story did on TV, breaking all the rules of a Dr Who book – not least the fact that a Target book has to match up in any way to what was seen on TV (it’s up to you if that’s a good thing or a bad). It’s great that both editions exist as at times they seem like two totally different books; the re-write just about has the edge but both are worth reading in different ways.


Even more interesting than the book itself, though, are two extra short stories included in the same volume. ‘The Ring Of Kairos’ (previously published in the e-book series ‘Beyond The Doctor’ in 2019) follows Romana and Laszlo as they ride the time winds together, as equals rather than mistress and slave, when they come across the Sluagh, a warrior race of aliens who want to take over the gateway. They get mixed up with an adventure in the American Civil War and a soldier named Joshua whose in the n-space equivalent of where the pair are in e-space. There’s also ‘The Little Book Of Fate’ which features Romana’s reunion with The Doctor – the 8th Doctor! He’s heard a scream and traces it to a circus on Earth where a number of beings from e-space have broken through and being treated as exhibits. At first your natural assumption is to think that the Humans are being naughty and doing something cruel, but really (spoilers) it’s a cover to find a safe haven for time refugees. Neither story adds that much to the world or their characters but they’re both worth reading and a nice ‘DVD extra’ style addition to the book.

Previous ‘State Of Decay’ next The Keeper Of Traken

 

 


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